Lecture of Guild Wars 2 underground city system


Hello, everyone, I'm Jeff Grubb. I am with The Ree Soesbee Guild Wars 2, a background story and continuity of the designers. This means that I am responsible to construct the world design, maintaining the internal logic of the, to play the role of traffic police in the continuity of . However, I also group closely with our underground city - Kevin Millard, Rob Hrouda, and Will the Fairfield - to construct the Tai Ruiya underground city of the story and design.

What is the underground city?

The underground city of more than a copy-style exploration area. Different places and most of the Tai Ruiya, other areas can be a single person to explore, hot underground city is designed to give the pre-team players, whether it is fixed team or a specific selection of team. When our event system to construct a dynamic, forever changed the world, our personal stories evolved from fierce fighting the original one on his own unique legend , the underground city on behalf of the gaming experience allows players to fabricate : Allows a group a copy of the Guild Wars 2 power leveling game area.These areas called the "underground city" some misnomer feeling, is not all of them are in the ground. However, because of the underground city of Guild Wars 2 is evolved from the Guild Wars: Eye of the North's underground city, the name on the fixed down. The same point of the two original Guild Wars 2 Dungeon: The underground city is to provide group activities, and they are very dangerous.In the writing of this article, we Tairui Ya eight underground city. They are not the the novice contents of the earliest underground city also needs 35 roles.

Story mode and exploration mode
When to create the underground city, our team encountered two seemingly opposite needs: We want to talk about a set a good start, and the ending of the story, but we also wanted to create a copy of the area to allow players to the repeated game and a number of ways to enjoy the content. The former is a story-driven, while the latter is more open, sand Guild Wars 2 Gold box game experience, they are both the opposite.

But we are determined to be unified.
Each underground city is divided into story mode and exploration mode. The beginning of the story mode, the completion will allow you to explore mode. Exploration mode usually has a number of options , each will provide different types of challenges and goals. Therefore,  we now have eight underground city, but in fact means that there are 32 underground city, an underground city has a story mode and three exploration mode.Story mode tells the story of the iconic role - the legendary squad, former member of the fate of the edge - Zojja, Logan, Rytlock Caithe and Eir's story. At the beginning of the Guild Wars 2 Gold game, each player can come into contact with the iconic role of their race. If you are A Sula, you will and Zojja peek; If you are a human, you will get the respect of Logan

Thackery. To about 30, you will become a close friend of that iconic role, understand their own problems, mainly on the edge of a tragedy like the fate of the rupture.
The background story of these iconic roles in the fate of the edge of this book about, but you do not have to spend this book in order to understand these roles in the game.

When players fight in the underground city, they will encounter each of these iconic orange and resolve the fate of the edge of the rupture of the consequences. Through these dungeons, players will be the companion of these disputes brought back and hinted five races will eventually work together against the ancient dragon.


As the consequences of your actions in the story mode, a surge of forces of darkness are emerging up from the depths of the underground city. De repair convent trying to find ways to solve this new problem. You and your team Choose one of three methods to resolve this threat. Each option will create a new underground city version,Cheap GW2 Gold with new areas, new challenges, new and more difficult creatures.

Mentioned that these had to go back we always wanted to achieve in Guild Wars 2: Your actions have consequences. Happened in the story mode, resulting in the generation of new challenges in the exploration mode. The underground city is divided into two parts to support each other so that we can better tell the story, rather than just introduce a region, it is these iconic roles and relations between them. Yes, you can still experience in completing the story mode and then once if you wish.

Our dynamic event system into an underground city. Even in the story mode and discovery mode, the underground city to provide additional events, these events can be player behavior, location or other opportunities triggered. Even if you are in the same dungeons to explore, select the same option, because of these additional events, you can still get a completely different gaming experience.



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